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MagicSolver

MagicSolver

Bring magic to your phone
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January

  • Report on our Advent 2013 success!
  • The App Show at Mobile Games Forum and The Very Big Indie Pitch
  • Promote your app over Valentines
  • Future gazing: app predictions for 2014
  • Meet MagicSolver at Mobile World Congress

December

  • Advent is a big success!
  • MagicSolver named top tech Cambridge startup by Observer
  • Meet us at LeWeb

November

  • Halloween 13: A success story in app promotion
  • Find out how to promote your app during the holiday season
  • How Motion Controls are putting the ‘Person’ into First Person Shooter
  • Get 20% off tickets to Mobile Games Forum with the App Show
  • And the winner of our Apps World Giant iPad games contest is…

October

  • Appsters success
  • The most popular apps in the world
  • A chilling month ahead with the launch of Halloween 13: Daily Spooky Surprises
  • Show me the money
  • Meet us at Apps World Europe 2013
  • Has Apple lost its edge?

September

  • MagicSolver selected within the top 50 Mobile Innovators in the UK.
  • 5 tips to stop your in-app marketing from breaking Google Play’s rules
  • MagicSolver’s next stop: AdTech Tokyo and Tokyo Games Show 2013
  • GDC Europe: The Onward March of Mobile
  • GamesCom - Three mobile games to keep your eyes on

August

  • Free App Magic top #1 in Mexico and Colombia!
  • WANTED: Scarily good apps for our Halloween Calendar 2013!
  • Learn how to monetise and market your app!
  • Why Apple’s June 2013 results SHOULD affect your app development
  • Attending GDC or GamesCom?
  • Free App Magic expands its editorial content with Portuguese!

July

  • What Makes a Good App?
  • Blast off to The App Promotion Summit with 20% off from MagicSolver
  • iOS 7: The Tracking Changes You Need to Know About
  • Appvertising: A Smart Way to Engage Users
  • iOS 7: What to Expect From Apple's New OS

June

  • Four Findings to Hone Your Mobile Marketing
  • Meet Us in Asia
  • Case Study: Another Happy Customer
  • Our Survey Said?
  • Should App Developers Get Tax Breaks For “Cultural” Games?
  • Making Sense of the App Economics

May

  • More Users!
  • Client Testimonial
  • Tracking: Easier Than Ever
  • Free App Magic featured in The Sun on Sunday
  • Apps More Popular Than Ever!

Case Study: Another Happy Customer


Issue:
A recent study revealed 81 per cent of UK visitors to the Apple App Store do not browse past the first 50 apps*. With more than 800,000 apps available on the App Store, app developers and publishers are finding it increasingly hard to gain exposure amongst such fierce competition. Boosting downloads to secure a place on the rankings charts and increase visibility has proved a difficult challenge for both established and independent developers.

Ukraine-based independent app developer BuzzyBus has published numerous puzzle, match three and card-based apps for iOS, including Shrooms, Slots, Stone Age Collapse and Solitaire. For its most recent game release, Shrooms2, rather than rely on acquiring a user base organically, CEO Mikhail Eliseev looked to boost its download traffic through an alternative approach: App Recommendation.

Mikhail said, “App recommendation apps are a crucial component of ‘User Acquisition’ strategies on the App Store. It is a highly competitive market place and these apps are a valuable source of visibility for both game and non-game apps.”


Shrooms 2 retains top 10 spot for a week.
Source: App Annie



Solution:
In May 2012, Mikhail approached Cambridge-based user acquisition specialist MagicSolver to run a recommendation campaign for Shrooms 2 through its portfolio of apps. MagicSolver offers a compelling range of apps: flagship app 'Free App Magic' recommends three apps every day while its seasonal calendar apps such as Christmas Advent, Valentine’s Day and Halloween offered further targeted platforms for promotion.

Mikhail explains, “The size of MagicSolver’s campaign strategy was perfect for us. We wanted to promote the app globally, especially in UK and European regions because combined it is one of the largest markets within the App Store.” With an install base of more than one million users across 155 countries, MagicSolver’s recommendation apps are able to reach a global audience.

MagicSolver’s flexible models also appealed to BuzzyBus. The company offered a Click-Per-Install (CPI) or a revenue share scheme and Mikhail explains, “We went with the revenue share model because it is mutually profitable and as it turned out an overall win/win for both parties.”


Shrooms 2 obtains ratings boosts after features in MagicSolver's apps.
Source: App Annie



Result:
Choosing to promote the app across three products - Free App Magic, Advent 2012: 25 Christmas Apps and Valentine’s Day 2013: 14 Free Apps for Love, Shrooms 2 shot up the App Store rankings making the top 10 in the Arcade and Puzzle categories in the UK, France, Germany, Italy, Spain, Netherlands, Sweden and Switzerland. It also secured a top 10 place in the overall ‘Games’ section in the UK, staying there for a week, while hitting the Games top 20 in Germany, France, Italy, Spain and Switzerland.

Mikhail concludes, “The promotional campaign secured us the downloads we needed to feature in the rankings and this increased visibility on the App Store generated further organic installs. We were very happy with the results but also impressed with the loyalty and quality of MagicSolver’s user base.”

*Survey conducted by GfK NOP December 2012


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